Original work.
Clear credits.
Copyright © 2026 Faozul Azim Rafi. All rights reserved. The game and its original materials are proprietary.
Third-party asset credits.
The game incorporates public-domain base assets alongside its original models, materials and systems.
- Poly Haven
- Base terrain and material textures · CC0 1.0
polyhaven.com - Kay Lousberg / KayKit
- Base trees and primitives from the Medieval Hexagon Pack · CC0
KayKit Medieval Hexagon Pack - MakeHuman
- Base head mesh anatomy in applicable authored characters · CC0 core mesh data
MakeHuman asset licensing - Campaign map
- Modern coastlines from Natural Earth, redistributed by World Atlas · public-domain geographic data
World Atlas - Website typography
- Cormorant Garamond and Manrope · SIL Open Font License, self-hosted through Fontsource
Open-source website notices.
The website's fonts and model viewer retain their own licenses: Cormorant Garamond, Manrope, and Google model-viewer.
Game license.
The license below is reproduced from the game's current license file. It does not grant permission to reuse the game's original art or models. Contact [email protected] for enquiries.
Read the full proprietary game license
PROPRIETARY SOFTWARE LICENSE & COPYRIGHT NOTICE
River, Steel & the Bengal Delta
Copyright © 2026 Faozul Azim Rafi. All rights reserved.
Creator / Copyright Holder:
Name: Faozul Azim Rafi
Email: [email protected]
Website: https://rafi.ninja
Instagram: https://www.instagram.com/by_from_of_rafi
LinkedIn: https://www.linkedin.com/in/faozul-azim-191b2980
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1. ALL RIGHTS RESERVED
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This game, including but not limited to its source code, compiled binaries,
game engine, simulation systems, artificial intelligence algorithms, custom
3D models, procedural shaders, visual effects, musical compositions, sound
design, user interface, campaign storylines, missions, character dialogues,
cinematics, and associated documentation ("the Software"), is the exclusive
proprietary intellectual property of Faozul Azim Rafi.
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2. PROHIBITION OF UNAUTHORIZED USE, COPYING & DISTRIBUTION
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No right, title, or interest in or to the Software or any portion thereof is
transferred to any person or entity. Without explicit prior written consent from
Faozul Azim Rafi, you may not:
a. Copy, distribute, publish, sublicense, rent, lease, or resell the Software
or any compiled binary, package, or asset thereof.
b. Modify, adapt, translate, reverse engineer, decompile, disassemble, or
create derivative works based on the Software.
c. Extract, rip, or repurpose any models, audio, shaders, campaign writing,
or art assets from the Software.
d. Remove, alter, or obscure any copyright notices, author credits, trademarks,
or proprietary legends on or within the Software.
e. Claim authorship, ownership, or intellectual property rights over any part
of the Software.
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3. ASSET ATTRIBUTIONS (PROVENANCE)
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Certain third-party base textures and reference primitives utilized within the
game are derived from public domain works released under Creative Commons Zero
(CC0 1.0 Universal), specifically:
- Base terrain and triplanar material textures from Poly Haven (https://polyhaven.com)
- Base tree models from Kay Lousberg (KayKit Medieval Hexagon Pack)
Full details of third-party public domain assets are documented in Assets/CREDITS.md.
All custom shaders, procedural generators, materials mapping, lighting models,
rigs, animations, and game systems applied to or integrated with these base
assets remain the proprietary intellectual property of Faozul Azim Rafi.
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4. DISCLAIMER OF WARRANTY & LIMITATION OF LIABILITY
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT, OR OTHERWISE, ARISING FROM, OUT OF, OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.